Again, none of this should be too surprising for those who've been following along, but for any new folks, let's start with the hands. The results are far closer to the Remco sculpt, as you can see, and they also have that charming asymmetry that's so pleasing about the original figures.īut enough about the sculpt! Let's talk about the features. So back to the drawing board! This gave me a chance to model the arms using more advanced CAD techniques learned while designing the torso. And when I put those arms onto my new torso, they just didn't look quite right. Just scroll down to pics of the earlier versions of Quazarec-the arms definitely resemble He-Man more than a Remco figure. Here's the problem with being a bit of a perfectionist: once I got the torso completed, I immediately started hating the arms! :P See, I actually "sculpted" the original arms to be more reminiscent of the MotU buck. The second goal, of course, is to maintain complete compatibility with *both* 3D-printed and factory-produced Zoloworld limbs and heads. But to be completely honest, of all the vintage 5.5" fight figure lines-MotU or KO-I simply prefer the Remco sculpt. I know it may seem odd not to start with the OG.after all, without He-Man, there would be no Remco 5.5 or any other knock-off lines. First, I wanted the chest sculpt to be styled after the classic Remco body itself, the inspiration for Zoloworld's human torso. To complete the digital buck, I started modeling the torso and pelvis, and set two familiar goals for myself. As you can see from my previous posts below about my character, Quazarec, I think I pulled that off! )īut now, we enter the final phase of this quest: a 100% 3D-printable figure buck! Rather than cannibalizing Zoloworld figures for their torsos, we are now able to produce all the major components of these figures in-house. But arguably more important is the ability for these parts to interchange seamlessly with their factory-produced counterparts and for the designs to be robust enough to be repeatable every om any printer. Sure, the sculptural aesthetics of the arms and legs needed to look right for a He-Man/Remco-style barbarian "fight figure". Keep in mind that just that alone-3D-printed limbs for Zoloworld bodies-requires some pretty tricky engineering. As has the chance to design the sort of cosmic-level superheroes from my favorite comic books! At first, I started on this 5.5 journey by designing armor and accessories for Rampageo Industries and Zoloworld, but that soon expanded to arms, legs, and even heads. As much as I still love Japanese robot and monster toys, the challenge of designing the more organic shapes inherent in humanoid action figures has proven irresistible. Now, this shouldn't come as too much of a shock to those who've been following my toy-shenanigans over the years. Ladies and gentlemen, toy-widows and toy-widowers, I am very pleased to introduce #brownnoize5point5:
And now that we're living in a home with enough room to set up my equipment properly, I suddenly find myself at full productive capacity! And what I have to reveal tonight are the fruits of that off-and-on labor from the past two years. I managed to steal more and more time wherever I could to devote to CAD-modeling. I can tell because the drive to design toys has never left me.in fact, the hunger has only grown in more recent months, commensurate with my mental bandwidth. And subsequently, I find myself feeling less and less isolated from the rest of humanity. For a time, I didn't know if I'd ever return to my creative pursuits.īut against all odds, our little kaiju evolves more and more everyday towards her ultimate form. And having moved to a different part of the country (twice), we didn't have much of a community to lean on for support. But in a world becoming more and more unraveled by the day, things were hard. All in all, a fine representation of the original. Now, some of y'all may be aware that just over 25 months ago, I somehow managed to create a Mini-Me. Just in time for 2020.Sanjeev, Teh Jerk, returns from the dead!Īnd he's bringing action figures! :D That's right folks, I'm back from a very extended toy-production/social media hiatus to share a very special project I've been working on for the past couple years.